Embodiment of AI Chatbot

Created with

Blender

SKILLS

3D Modeling 3D Animation 3D Texturing/Rendering Animation Triggers Blender Navigation

Year

2025

Project Type

3D Model + Animation

Working within Professor Bill Seaman’s Insight Engine research initiative, I designed a dynamic visual form to represent the system’s conversational intelligence. The embodiment—a multilayered ring-and-sphere structure inspired by the motion language of contemporary voice assistants—was modeled and animated in Blender, where I developed a series of motion states that reflect the AI’s shifting levels of engagement. I then transferred the animation into Unreal Engine, troubleshooting skeletal structures, mesh hierarchies, and audio-driven animation triggers to ensure the form behaved smoothly within the interactive environment. The final embodiment now reacts to vocal peaks and conversational cues in realtime, allowing users to experience the Insight Engine not just as a voice, but as an expressive, evolving digital presence.